Staff Pick
The McElroys' brilliant graphic novel adaptation of their beloved podcast (with fantastic artwork by Carey Pietsch) has finally caught up to my favorite arc, and it was well worth the wait! In the vein of Groundhog Day or Palm Springs, our heroes have found themselves caught in a time loop on their most recent (Wild West-inspired) quest, and we begin to see a number of glimpses into the larger series' plot. I laughed, I teared up, I had to set it down to anxiously pace my living room; if you haven't picked up this series yet, now's a great time to start! Recommended By Madeline S., Powells.com
Synopses & Reviews
The fifth installment in the #1 New York Times bestselling Adventure Zone graphic novel series, a meta-fictional D&D adventure story based on the smash hit podcast.
The Bureau of Balance has located yet another Grand Relic, and this time it’s . . . time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clock strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting—along with their lives—comes to an abrupt end.
But whoa, what’s this? It’s 11:00 AM, our heroes are alive again, and Refuge definitely hasn’t just been exploded. Looks like a classic time loop, friends.
About the Author
Meet the McElroys! Clint was born first, which recent studies have shown is the best procedure for fathers and sons; then came Justin, Travis, and, last but not least, Griffin. This hilarious family gained fame in the world of podcasts with My Brother, My Brother and Me (which spawned a popular TV show), Sawbones, Shmanners, Wonderful, and a farcical romp called The Adventure Zone.
Carey Pietsch is a cartoonist based in Brooklyn, New York. Her work includes drawing for Lumberjanes and the webcomic Mages of Mystralia. Carey also makes Keepsakes and other original comics about magic and empathy. Along with brightening her workdays, The Adventure Zone got her to join a D&D campaign. careydraws.tumblr.com